Product Owner & Product ManagerRome, Italy

I BUILDDIGITAL THINGS.

Product, AI, UX, games, data, illustrations: apparently I never learned how to pick just one.

A product person with too many side quests.

  • PRODUCT
  • AI
  • UX
  • SEO
  • DATA
  • STARTUPS
  • GAMES
  • ILLUSTRATION

01 / Selected work

Products I owned, and what changed because of it.

Four case studies. Numbers up front, the full story one click away.

02 / Side projects

Side projects, shipped anyway.

No team, no budget, no roadmap approval. Just the idea and whatever weekend was available.

Founder · Product · SEO · Community

GameCritX

A community-first platform for rating, reviewing and discovering videogames, built on the idea that a single score never explains why a game works.

Visit GameCritX
GameCritX detailed multi-criteria game rating interface
AI Product · Founder · Product Design

Wordiqo

An AI content tool for SEO and AEO that starts from real Google Autocomplete queries instead of guessing what people search for.

Visit Wordiqo
Wordiqo SEO content generator interface with keyword and image tools
Work in progress · AI Product

Sniptia

Turns long content into ready-to-post social snippets for Instagram, X and Facebook by extracting hooks and key insights instead of rewriting from scratch.

Visit Sniptia
Sniptia interface turning long content into social media snippets
Work in progress · Product · SEO

Statalia

A job board for Italian state-owned and public companies, pulling openings from Ferrovie dello Stato, ENI, Leonardo, Poste Italiane, CDP and other partly state-owned groups into one searchable place.

Visit Statalia
Statalia homepage with the headline Posto fisso? Si, grazie and a job search field
Work in progress · Product Design

Alunè

A cycle and birth control tracking app, your cycle your way, with sign-in so data follows you across devices.

Visit Alunè
Alunè app interface showing birth control ring tracking calendar

03 / Illustrations

Enjoy my illustrations.

Because life is too short to do just one thing.

Art is subjective.
My subject, though, is always an animal.
Even when it should be a person.
Perspective is not my strong suit.
But useless details are.
Very much so.
So much that I forgot the point.
Nice anyway.

04 / Games

Yes, I also make games.

Two game jams, two stories. I drew the worlds, shaped the narrative and helped design them. Both are playable on itch.io.

Walking simulator · 15 to 20 min · ItaloCurso Game Jam 2025 · Rated 4.8/5

Ghosts of Trastevere

A man walks the quiet alleys of Trastevere and the shadows of Piazza Trilussa, remembering what his grandfather told him about the ghosts of Rome, from Beatrice Cenci to the monk of San Pietro in Vincoli. Set entirely in the real streets of the city.

Illustrations and graphics by Francesca (Justsnowflakes_) · Developed by WE2 Games

  • Atmospheric
  • Narrative
  • First-person
  • Unity
  • Windows
Play on itch.io
Ghosts of Trastevere screenshot 1Ghosts of Trastevere screenshot 2Ghosts of Trastevere screenshot 3Ghosts of Trastevere screenshot 4
Narrative adventure · Spaghetti Invasion Game Jam 2025 · Rated 4.0/5

Hollow Hometown

Your father calls, frightened: people in your hometown are no longer themselves. Blank stares, icy smiles, emotionless voices. Then he disappears too. An alien invasion on Italian soil that nobody saw coming.

Illustrations, graphics and patterns by Francesca (Justsnowflakes_) · Developed by WE2 Games

  • Adventure
  • Aliens
  • Italy
  • Unity
  • Windows
Play on itch.io
Hollow Hometown screenshot 1Hollow Hometown screenshot 2Hollow Hometown screenshot 3Hollow Hometown screenshot 4

05 / About

Rome-based. Curious to a slightly unreasonable degree.

I'm a Product Owner and Product Manager who likes the messy part: figuring out what a product is actually for, then getting it built without losing the point along the way.

I've worked across AI SaaS, healthcare, EU innovation programmes and early-stage startups: pricing, growth, UX, quality, delivery. When the laptop closes I draw watercolour cats, make game art, and occasionally ship a side project nobody asked for.

Experience

Tap a role to open it.

    • Gather and structure requirements across EU-funded projects, keeping technical partners, stakeholders and work-package objectives aligned.
    • Product Owner of six internal platforms: requirements, backlog prioritisation and prototyping of new flows.
    • Leading a UX/UI overhaul of the existing internal tools.
    • Milestone monitoring, budget and effort tracking, resource allocation and reporting standardisation across work packages.

Education

Jan 2026 – Aug 2026

Master in Data Analytics & AI

Epicode

Ongoing. Data analytics, machine learning and AI product craft, with a focus on applying data and AI to product decisions.

Oct 2018 – Jun 2020

Laurea Magistrale in Economia e Management

Roma, Italia

110 e lode / media 4.0. Specialisation in product strategy, analytics, growth and digital business models.

Ongoing

Certifications & self-teaching

Agile, Scrum, AI product craft

Plus illustration, game art and far too many side projects.

Product

  • Discovery & research
  • Roadmapping
  • Backlog & prioritisation
  • MVP definition
  • Stakeholder alignment
  • Agile / Scrum

AI & Growth

  • LLM-powered features
  • Prompt design
  • SEO & AEO strategy
  • Pricing models
  • Experimentation
  • Analytics

Craft

  • UX flows & prototyping
  • Figma
  • QA & release quality
  • Illustration & digital art
  • Game art direction
  • Content design

Also true

  • Based in Rome, working with distributed, multi-country teams.
  • Languages: Italian (native), English (professional).
  • Outside work: watercolour illustration, game jams, and side projects nobody asked for.

06 / Contact

Got something worth building?